Jun 21, 2007, 09:29 AM // 09:29 | #21 | ||
Frost Gate Guardian
Join Date: May 2007
Guild: [Oldschool Respect and Honour]
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However..those of us who want to play the game at its 'full level' tend to need a lot of gold simply to achieve this. eg. Aspiring to learn all skills and capture all elites. This is what i am currently attempting. Each skill or capture costs 1000 gold. I dont have the exact number of skills to hand and cant access wiki to confirm, but i think there are about 300 skills per chapter... say 900 skills.. thats 900,000 gold, nearly 1 million, and thats only 1 character :P Those who go for othe titles such as treasure hunter or lucky.. lol that is maddness and costs a lot more again. So, i do agree that being 'rich' is a pointless target, being able to earn enough gold to complete skills is a standard part of the game.. and one which costs waaaaaaay to much. Sadly, the average new player, must learn about farming builds and go do the long grind. I scraped through the game with generally 1k max until i in the last week have been forced to learn how to solo farm so i can afford to learn more skills. So in essence - compelte the game, turn on Hard Mode and test and test until you get a build that allows you to solo Farm as efficiently as possible, the learn skill you want, farm, learn skill etc :s edit Quote:
impo power trading is the rich staying rich. Fair play if people want to do it, i wont knock them for it at all; but something about it doesnt feel right to me personally and thus i would never do it. Its all quite silly because none of it is real... spending 100k or whatever on an item that is technically worth maybe 400 gold or whatever ... lol Last edited by Gawa; Jun 21, 2007 at 09:35 AM // 09:35.. |
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Jun 21, 2007, 12:12 PM // 12:12 | #22 |
Frost Gate Guardian
Join Date: Jun 2007
Profession: R/
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Ok, I think I'm beginning to understand more.
So mainly the reason why players want more money is because they want better skills to use. And what you're saying is that the fastest way to reach that goal is to build up your gold. And so this is where the 'craze' comes from? From wanting to have all the best skills in the game? Ok; I'm learning the ropes now. So if the true objective is the skills and not the gold, then is there an alternate method for gaining them? Or is farming for gold the only way to unlock the best game skills? It would seem the slowest way is to play the game yourself and buy them with your money. And the faster way in comparison is to farm gold and sell items/services in the game. Is there a next step up from that or is this the answer that all the players understand? If somebody desperately wanted to have those skills more than anything, would they only have these 2 options? I am curious to know if people use another e-service to "buy" skills/gold from other players; or if those actions are not allowed buy the creators of GW. I am very interested in this now because I am aware that in other Online RPGs there are people who pay monthly fees, yet GW is not one of them. And does that fact that GW is free Online play make it a less "Time-Investment" kind of game? Are the games where people pay-to-play more serious about 'time investment' VS 'in-game acquisition'? |
Jun 21, 2007, 01:34 PM // 13:34 | #23 | ||||
Frost Gate Guardian
Join Date: May 2007
Guild: [Oldschool Respect and Honour]
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Well..most people do want to learn more skills and to do so they need to do 2 things. 1. Buy the skills using (generally) 1000 gold and 1 skill points. (normal skills) 2. Buy Signet of Captures which cost 1000 gold and 1 skill point. (elite skills) To get elite skills you also have to find and kill each relevant Boss that uses that skill. To me personally, spending gold on skills is the most 'valid' reason to need and gain gold ingame. Buying 'pretty' armour isnt my thing, though others do like to do it, so there are people who try to gain a lot of gold to buy such items. Quote:
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Last edited by Gawa; Jun 21, 2007 at 01:38 PM // 13:38.. |
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Jun 26, 2007, 10:53 PM // 22:53 | #24 | |
Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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i started trading with about 2,000gp to my name and a handful of dyes. it took me less than a week to hit my first 100k, before my first character was even level 20. its just a matter of learning the prices. finding people who will sell items for less than you can resell them for isnt the issue, it happens all the time (literally) the hard part is knowing prices well enough to be able to recognize a deal when you see one and knowing wheather or not the profit margin is worth the risk of potential loss of investment and the investment in time it will take to resell the item. when it comes to powertrading i'd say 50% of it is knowing prices, 25% is knowing the profit to time/risk ratio, 15% is how much investment capital (starting cash) you have available, and 10% is who you know in the trading world. |
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Jun 26, 2007, 11:38 PM // 23:38 | #25 | |
Forge Runner
Join Date: Jan 2006
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Then again, I've never bought a rare or prestigous item, since I simply don't care about that. As such, the largest sales I've ever needed to do were in the 100k range (a fully runed/inscribed set of armor, for example). Why money? Why pvp? Why titles? Why finish the game? Why play at all? There is no "right" way to play. So there is no need to justify it. In GW, money won't buy you power, skill or advantage. There are many ways to grind those now, but money is completely unrelated to that, and always has been. And as such, it has always been a vanity item by definition, unlike games where you need money so that you can buy gear good enough to even compete. |
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